The course in Jurusan Teknik Informatika UIN Maulana Malik Ibrahim Malang is offered to the students which seek knowledge on developing algorithm & methods of computing in order to build smart computer applications/system from the perspective of four different knowledge area i.e. Intelligence, Software Engineering, Information System and Multimedia that can be described as follows:
- Computer Science focuses on developing intelligent algorithm and methods to achieve accurate decision, optimized process & minimize complexity in order to support decision making, machine learning, information visualization and computer modeling.
- Software Engineering focuses on developing multi-platform application/system based on web & mobile, and to model the mechanism of software development in order to extend the life cycle of computer application/system.
- Information System focuses developing computer application/system in order to fulfill organization needs.
- Multimedia focuses on developing applications & methods to integrate a set of media such as graphic, audio and video in order to build computer game and animation.
The curriculum of Jurusan Teknik Informatika UIN Maulana Malik Ibrahim Malang has been developed based on IEEE/ACM Computer Science Curricula 2013 and Indonesia’s National Qualification Framework (KKNI / Kerangka Kualifikasi Nasional Indonesia). Definition of Graduate Profiles is given as follow:
No | Graduate Profiles | Competences |
1 | Software Developer | Able to build computer algorithm and computer program.
Able to develop computer application and computer system based on the technology of intelligent, vision, visualization and modeling. Able to develop computer application and computer system based on the technology of object-oriented, distributed and multi-platform. |
2 | IS Engineer | Able to build computer algorithm and computer program.
Able to analyze and fulfill organization requirements through the development of information system. |
3 | Game & Multimedia Developer | Able to build computer algorithm and computer program.
Able to develop creative game and simulation based on immersive and intelligent technology. |
4 | Researcher & Academician | Able to solve global issues through scientific approach by utilizing the power of computing which is inspired by Al-Qur’an and Al-Hadits. |
STRUCTURE OF CURRICULUM
Total credit of the curriculum of Jurusan Teknik Informatika is 151 credits (SKS) that consists of:
• University subjects (Mata Kuliah Pengembangan Kepribadian / MPK): 34 credits (SKS).
• Core subjects in computer science that are composed by:
a. Compulsory subjects : 105 credits (SKS).
b. Optional subjects: The students are required to take minimal 12 credits out of 30 credits (SKS).
DISTRIBUTION OF SUBJECTS PER SEMESTER
SEMESTER I | ||||
No | Code | Subjects Name | SKS | Prerequisite |
1 | 1700101 | Pancasila | 2 | – |
2 | 1700102 | Kewarganegaraan | 2 | – |
3 | 1700103 | Bahasa Indonesia | 2 | – |
4 | 1400112 | Bahasa Arab ( Maharat al-Istima’ I ) | 1 | – |
5 | 1400114 | Bahasa Arab ( Maharat al-Kalam’ I ) | 2 | – |
6 | 1400115 | Bahasa Arab ( Maharat al-Qira’ah I ) | 2 | – |
7 | 1400113 | Bahasa Arab ( Maharat al-Kitabah I ) | 1 | – |
8 | 1565001 | Foundation of Computing | 2 | – |
9 | 1565002 | Calculus | 3 | – |
10 | 1565003 | Algorithm & Programming 1 | 3 | – |
11 | 1565031 | Algorithm & Programming 1 Practicum | 1 | – |
T o t a l | 21 |
SEMESTER II | |||||
No | Code | Subjects Name | SKS | Prerequisite | |
1 | 1400116 | Bahasa Arab ( Maharat al-Istima’ II ) | 1 | – | |
2 | 1400118 | Bahasa Arab ( Maharat al-Kalam’ II ) | 2 | – | |
3 | 1400119 | Bahasa Arab ( Maharat al-Qira’ah II ) | 2 | – | |
4 | 1400117 | Bahasa Arab ( Maharat al-Kitabah II ) | 1 | – | |
5 | 1565004 | Discrete Mathematics | 3 | – | |
6 | 1565005 | Linear Algebra | 2 | – | |
7 | 1565006 | Data Structure | 3 | 1565003 | |
8 | 1565007 | Algorithm & Programming 2 | 2 | 1565003 | |
9 | 1565008 | Digital Electronic | 3 | – | |
10 | 1565032 | Data Structure Practicum | 1 | – | |
11 | 1565033 | Digital Electronic Practicum | 1 | – | |
T o t a l | 21 |
SEMESTER III | |||||
No | Code | Subjects Name | SKS | Prerequisite | |
1 | 1400107 | Filsafat Ilmu | 2 | – | |
2 | 1400109 | Studi Fiqh | 2 | Ma’had | |
3 | 1400111 | Sejarah Peradaban Islam | 2 | – | |
4 | 1400103 | Bahasa Inggris I | 3 | – | |
5 | 1565009 | Statistics | 2 | – | |
6 | 1565010 | Object Oriented Programming | 3 | 1565007 | |
7 | 1565011 | Database | 3 | 1565006 | |
8 | 1565012 | Computer System | 3 | 1565008 | |
9 | 1565034 | Object Oriented Programming Practicum | 1 | – | |
10 | 1565036 | Database Practicum | 1 | – | |
11 | 1565037 | Computer System Practicum | 1 | – | |
T o t a l | 23 |
SEMESTER IV | |||||
No | Code | Subjects Name | SKS | Prerequisite | |
1 | 1400108 | Studi al-Qur’an dan al-Hadits | 2 | Ma’had | |
2 | 1400110 | Teosofi | 2 | – | |
3 | 1400104 | Bahasa Inggris II | 3 | – | |
4 | 1565013 | Numerical Methods | 2 | 1565009 | |
5 | 1565014 | Web Programming | 3 | 1565010 | |
6 | 1565015 | Software Engineering | 3 | 1565010 | |
7 | 1565016 | Computer Graphic | 2 | 1565010 | |
8 | 1565017 | Computer Network | 3 | 1565012 | |
9 | 1565038 | Web Programming Practicum | 1 | – | |
10 | 1565039 | Software Engineering Practicum | 1 | – | |
11 | 1565041 | Computer Graphic Practicum | 1 | – | |
12 | 1565042 | Computer Network Practicum | 1 | – | |
T o t a l | 24 |
SEMESTER V | |||||
No | Code | Subjects Name | SKS | Prerequisite | |
1 | 1565018 | Artificial Intelligence | 3 | 1565004 | |
2 | 1565019 | Computer Vision | 3 | 1565004 | |
3 | 1565020 | Mobile Programming | 2 | 1565010 | |
4 | 1565021 | Information System | 3 | 1565011, 1565015 | |
5 | 1565022 | Multimedia & Game Programming | 3 | 1565016 | |
6 | 1565023 | Distributed System & Security | 3 | 1565017 | |
7 | 1565035 | Mobile Programming Practicum | 1 | – | |
8 | 1565040 | Information System Practicum | 1 | – | |
9 | 1565043 | Multimedia & Game Programming Practicum | 1 | – | |
10 | 1565044 | Distributed System Practicum | 1 | – | |
T o t a l | 21 |
SEMESTER VI | |||||
No | Code | Subjects Name | SKS | Prerequisite | |
1 | 1565024 | Research Methodology | 2 | – | |
2 | 1565025 | Geographical Information System | 2 | – | |
3 | 1565026 | Operation Research | 2 | – | |
4 | 1565027 | Human Computer Interaction | 3 | – | |
5 | 1565028 | Operating System | 3 | – | |
6 | 1565045 | Geographical Information System Practicum | 1 | – | |
7 | 1565049 | SOFT COMPUTING (OPT SUBJ 1)* | 3 | 1565018 | |
8 | 1565051 | SOFTWARE QUALITY (OPT SUBJ 1)* | 3 | 1565015 | |
9 | 1565053 | ENTERPRISE ARCHITECTURE (OPT SUBJ 1)* | 3 | 1565021 | |
10 | 1565055 | SCENARIO DESIGN (OPT SUBJ 1)* | 3 | 1565022 | |
11 | 1565057 | ISU SOSIAL & PRAKTEK PROFESIONAL (OPT SUBJ 1) | 3 | – | |
12 | 1565046 | Internship (PKLI) | 4 | Student has collected credits (SKS) >= 100 sks | |
T o t a l | 23 |
(OPT SUBJ 1)* = Optional Subject 1, each student is required to take 2 subjects out of 5 subjects offered
SEMESTER VII | |||||
No | Code | Subjects Name | SKS | Prerequisite | |
1 | 1565029 | Technopreneurship | 2 | – | |
2 | 1565030 | Project Management | 2 | – | |
3 | 1565050 | VISUALIZATION & MODELING (OPT SUBJ 2)* | 3 | 1565019 | |
4 | 1565052 | SOFTWARE MANAGEMENT (OPT SUBJ 2)* | 3 | 1565015 | |
5 | 1565054 | IT GOVERNANCE (OPT SUBJ 2)* | 3 | 1565021 | |
6 | 1565056 | CREATIVE GAME & ANIMATION (OPT SUBJ 2)* | 3 | 1565022 | |
7 | 1565059 | KEAMANAN JARINGAN (OPT SUBJ 2) | 3 | – | |
8 | 1565047 | Seminar Research Proposal | 2 | 1565024 (Research methodology)
1565046 (Internship / PKLI) |
|
T o t a l | 12 |
(OPT SUBJ 2)* = Optional Subject 2, each student is required to take 2 subjects out of 5 subjects offered
SEMESTER VIII | ||||
No | Code | Subjects Name | SKS | Prerequisite |
1 | 1565048 | Undergraduate Thesis (Skripsi) | 6 | 1565047 (Seminar Proposal)
Comprehensive Exam (Ujian Komprehensif) |
T o t a l | 6 |
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