The course in Jurusan Teknik Informatika UIN Maulana Malik Ibrahim Malang is offered to the students which seek knowledge on developing algorithm & methods of computing in order to build smart computer applications/system from the perspective of four different knowledge area i.e. Intelligence, Software Engineering, Information System and Multimedia that can be described as follows:
- Computer Science focuses on developing intelligent algorithm and methods to achieve accurate decision, optimized process & minimize complexity in order to support decision making, machine learning, information visualization and computer modeling.
- Software Engineering focuses on developing multi-platform application/system based on web & mobile, and to model the mechanism of software development in order to extend the life cycle of computer application/system.
- Information System focuses developing computer application/system in order to fulfill organization needs.
- Multimedia focuses on developing applications & methods to integrate a set of media such as graphic, audio and video in order to build computer game and animation.
The curriculum of Jurusan Teknik Informatika UIN Maulana Malik Ibrahim Malang has been developed based on IEEE/ACM Computer Science Curricula 2013 and Indonesia’s National Qualification Framework (KKNI / Kerangka Kualifikasi Nasional Indonesia). Definition of Graduate Profiles is given as follow:
No |
Profile Lulusan |
Kompetensi |
Kelompok Keilmuan |
Knowledge Area |
1 |
Software Engineer |
Backend development, Frontend development, Fullstack development, Android development, Hybrid development, iOS development, Quality Assurance, UI/UX, Project management |
Software EngineeringWeb & MobileProgramming |
Human Computer Interaction, Software Engineering, Social Issues & Professional PracticeAlgorithm & Complexity, Discrete Structures, Programming Languages, Software Development Fundamentals, Platform-based Development (Mobile & Web) |
2 |
Information System Analyst |
DB administration, Fraud Engineering, Bussines Intelligence, System Analysis, System Architecture, Bussines Management |
Information Management |
Information Management, Platform-based Development (Industrial System) |
3 |
Game & Multimedia Engineer |
Game and Multimedia programming, Visual Art, Game Design, Scenario writing |
Multimedia |
Graphics & Visualization, Platform-based Development (Game) |
4 |
Data Scientist & Artificial Intelligent Engineer |
Data Analysis, Data Engineering, Intelligent System |
Intelligent System |
Intelligent System, Computational Science |
5 |
Network & Cloud Engineer |
IoT, Cloud Engineering, Dev Ops, Infrastructure Engineering, Site Reliability Engineering, Sys Admin |
System & NetworkDigital and Robotic |
Information Assurance & Security, Networking & Communications, Operating System, Parallel & Distributed ComputingArchitecture & Organization, System Fundamental |
6 |
Assistant Researcher & Academician |
Research in computer science inspired by Al-Qur’an and Al-Hadits, Academic writing, Professional Communication, Intellectual property |
All |
All |
STRUCTURE OF CURRICULUM
Total credit of the curriculum of Jurusan Teknik Informatika is 150 credits (SKS) that consist of:
• University subjects (Mata Kuliah Pengembangan Kepribadian / MPK): 32 credits (SKS).
• Core subjects in computer science that are composed by:
a. Compulsory subjects: 106 credits (SKS).
b. Optional subjects: The students are required to take minimal 12 credits
DISTRIBUTION OF SUBJECTS PER SEMESTER
SEMESTER I | ||||
No | Code | Subjects Name | SKS | Prerequisite |
1 | 20000011A01 | Pancasila | 2 | – |
2 | 20000011A03 | Bahasa Indonesia | 2 | – |
3 | 20000011A10 | Filsafat Ilmu | 2 | – |
4 | 20000011A04 | Bahasa Arab I | 2 | – |
5 | 20000011A05 | Bahasa Arab II | 2 | – |
6 | 20060511C01 | Introduction to Computer Science | 3 | – |
7 | 1565002 | Calculus | 3 | – |
8 | 1565003 | Algorithm & Programming | 3 | – |
9 | 1565004 | Discrete Mathematics | 3 | – |
10 | 1565031 | Algorithm & Programming Practicum | 1 | – |
T o t a l | 23 |
SEMESTER II | |||||
No | Code | Subjects Name | SKS | Prerequisite | |
1 | 20000011A02 | Kewarganegaraan | 2 | – | |
2 | 20000011A06 | Bahasa Arab III | 2 | – | |
3 | 20000011A07 | Bahasa Arab IV | 2 | – | |
4 | 20000011A11 | Sejarah Peradaban Islam | 2 | – | |
5 | 20000011A12 | Teosofi | 2 | – | |
6 | 20060511C02 | Linear Algebra | 3 | – | |
7 | 20060511C03 | Statistics | 3 | – | |
8 | 1565010 | Object Oriented Programming | 3 | 1565003 | |
9 | 1565008 | Digital Electronic | 3 | – | |
10 | 1565034 | Object Oriented Programming Practicum | 1 | – | |
11 | 1565033 | Digital Electronic Practicum | 1 | – | |
T o t a l | 24 |
SEMESTER III | |||||
No | Code | Subjects Name | SKS | Prerequisite | |
1 | 20000011A08 | Bahasa Inggris I | 3 | – | |
2 | 20000011A13 | Studi al-Qur’an dan al-Hadits | 2 | Ma’had | |
3 | 20000011A14 | Studi Fiqh | 2 | – | |
4 | 20060511C04 | Numerical Methods | 3 | – | |
5 | 1565006 | Data Structure | 3 | – | |
6 | 1565012 | Computer System | 3 | 1565008 | |
7 | 1565011 | Database | 3 | – | |
8 | 1565032 | Data Structure Practicum | 1 | – | |
9 | 1565037 | Computer System Practicum | 1 | – | |
10 | 1565036 | Database Practicum | 1 | – | |
T o t a l | 22 |
SEMESTER IV | |||||
No | Code | Subjects Name | SKS | Prerequisite | |
1 | 20000011A09 | Bahasa Inggris II | 3 | – | |
2 | 20060511C05 | Artificial Intelligence | 3 | 1565004 | |
3 | 1565015 | Software Engineering | 3 | – | |
4 | 20060511C06 | Computer Graphic | 3 | – | |
5 | 1565017 | Computer Network | 3 | 1565012 | |
6 | 1565014 | Web Programming | 3 | 1565010 | |
7 | 1565039 | Software Engineering Practicum | 1 | – | |
8 | 1565041 | Computer Graphic Practicum | 1 | – | |
9 | 1565042 | Computer Network Practicum | 1 | – | |
10 | 1565038 | Web Programming Practicum | 1 | – | |
T o t a l | 22 |
SEMESTER V | ||||
No | Code | Subjects Name | SKS | Prerequisite |
1 | KKM | 2 | Collects >= 100 sks cumulative with Semester V | |
2 | 20060511C07 | Research Methodology | 3 | Collect >= 80 sks |
3 | 20060511C08 | Mobile Programming | 3 | 1565010 |
4 | 1565021 | Information System | 3 | 1565011 |
5 | 1565022 | Multimedia & Game Programming | 3 | 20060511C06 |
6 | 1565023 | Distributed System | 3 | 1565017 |
7 | 1565028 | Operating System | 3 | 1565017 |
8 | 1565035 | Mobile Programming Practicum | 1 | – |
9 | 1565040 | Information System Practicum | 1 | – |
10 | 1565043 | Multimedia & Game Programming Practicum | 1 | – |
11 | 1565044 | Distributed System Practicum | 1 | – |
T o t a l | 24 |
SEMESTER VI | ||||
No | Code | Subjects Name | SKS | Prerequisite |
1 | 1565019 | Computer Vision | 3 | 20060511C02 |
Subject Merdeka | ||||
2 | 1565029 | Technopreneurship | 2 | Subject Merdeka |
3 | 1565030 | Project Management | 2 | Subject Merdeka |
4 | 1565027 | Human Computer Interaction | 3 | Subject Merdeka |
5 | 20060511C09 | Data Science | 3 | 20060511C03 |
Subject Merdeka | ||||
6 | 1565046 | Internship (PKLI) | 2 | Student has collected >= 100 sks |
Subject Merdeka | ||||
7 | – | Optional Subject I | 3 | Subject Merdeka |
8 | – | Optional Subject II | 3 | Subject Merdeka |
T o t a l | 21 |
SEMESTER VII | ||||
No | Code | Subjects Name | SKS | Prerequisite |
1 | 1565047 | Seminar Research Proposal | 2 |
20060511C07 Subject Merdeka |
2 | – | Optional Subject I | 3 | Subject Merdeka |
3 | – | Optional Subject II | 3 | Subject Merdeka |
T o t a l | 8 |
SEMESTER VIII | ||||
No | Code | Subjects Name | SKS | Prerequisite |
1 | 1565048 | Undergraduate Thesis (Skripsi) | 6 |
1565047 (Seminar Proposal) Comprehensive Exam (Kompre) Progress Report (Seminar Hasil) Subject Merdeka |
T o t a l | 6 |
LIST OF OPTIONAL SUBJECTS | ||||
No | Code | Subjects Name | SKS | Prerequisite |
1 | 1565049 | SOFT COMPUTING (OPT SUBJ 1)* | 3 | Subject Merdeka |
2 | 20060512C01 | MACHINE LEARNING (OPT SUBJ) | 3 | Subject Merdeka |
3 | 20060512C02 | BIOMEDICS (OPT SUBJ) | 3 | Subject Merdeka |
4 | 20060512C03 | BIOINFORMATICS (OPT SUBJ) | 3 | Subject Merdeka |
5 | 20060512C04 | NATURAL LANGUAGE PROCESSING (OPT SUBJ ) | 3 | Subject Merdeka |
6 | 20060512C05 | INFORMATION RETREIVAL (OPT SUBJ) | 3 | Subject Merdeka |
7 | 20060512C06 | DATA VISUALIZATION (OPT SUBJ) | 3 | Subject Merdeka |
8 | 20060512C07 | SIMULATION AND MODELING (OPT SUBJ) | 3 | Subject Merdeka |
9 | 20060512C08 | INTERNET OF THING (OPT SUBJ) | 3 | Subject Merdeka |
10 | 20060512C09 | ROBOTIC (OPT SUBJ) | 3 | Subject Merdeka |
11 | 20060512C10 | CLOUD COMPUTING (OPT SUBJ) | 3 | Subject Merdeka |
12 | 20060512C11 | SYSTEM SECURITY (OPT SUBJ) | 3 | Subject Merdeka |
13 | 20060512C12 | GEOGRAPHICAL INFORMATION SYSTEM (OPT SUBJ ) | 3 | Subject Merdeka |
14 | 20060512C13 | SPATIAL ANALYSIS (OPT SUBJ) | 3 | Subject Merdeka |
15 | 20060512C14 | DATA WAREHOUSE (OPT SUBJ) | 3 | Subject Merdeka |
16 | 20060512C15 | DATAMINING (OPT SUBJ) | 3 | Subject Merdeka |
17 | 1565053 | ENTERPRISE ARCHITECTURE (OPT SUBJ 1)* | 3 | Subject Merdeka |
18 | 1565054 | IT GOVERNANCE (OPT SUBJ 2)* | 3 | Subject Merdeka |
19 | 20060512C16 | FRAMEWORK PROGRAMMING (OPT SUBJ) | 3 | Subject Merdeka |
20 | 20060512C17 | iOS (OPT SUBJ) | 3 | Subject Merdeka |
21 | 1565051 | SOFTWARE QUALITY (OPT SUBJ 1)* | 3 | Subject Merdeka |
22 | 1565052 | SOFTWARE MANAGEMENT (OPT SUBJ 2)* | 3 | Subject Merdeka |
23 | 20060512C18 | REQUIREMENT ENGINEERING (OPT SUBJ ) | 3 | Subject Merdeka |
24 | 20060512C19 | KNOWLEDGE ENGINEERING (OPT SUBJ) | 3 | Subject Merdeka |
25 | 20060512C20 | IT AUDIT (OPT SUBJ) | 3 | Subject Merdeka |
26 | 20060512C21 | SOFTWARE EVOLUTION (OPT SUBJ) | 3 | Subject Merdeka |
27 | 20060512C22 | START-UP DEVELOPMENT (OPT SUBJ) | 3 | Subject Merdeka |
28 | 20060512C23 | INTERNET MARKETING (OPT SUBJ) | 3 | Subject Merdeka |
29 | 1565055 | SCENARIO DESIGN (OPT SUBJ 1)* | 3 | Subject Merdeka |
30 | 20060512C24 | ANIMATION CREATOR (OPT SUBJ) | 3 | Subject Merdeka |
31 | 20060512C25 | USER INTERFACE & GAME ENVIRONMENT (OPT SUBJ) | 3 | Subject Merdeka |
32 | 20060512C26 | GAME PRODUCTION (OPT SUBJ) | 3 | Subject Merdeka |
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